Enable Boosting
Entry Boosting with $BOOST
Allow users to purchase extra raffle entries using $BOOST. Creators can monetize raffles while users increase their chances of winning. Boosting allows users to purchase more entries into a raffle or raid using $BOOST.

For Teams (Creators)
Step-by-Step: Setting Up Boosting on a Raffle
- Check “Enable Boosting” under tasks/requirements while creating a new raffle. https://www.alphabot.app/new 

- Increase the “$BOOST per entry” (minimum $1 USD in $BOOST or 11 BOOST). 
- Adjust “Max Boosts” if you want to limit boosting. Example: If Max Boost is set to 5, and each Boost equals one entry, a user can Boost up to 3 times for 3 entries. 

- Team owners & managers can set the Raffle $BOOST Receiver on the Team Management page, or leave it as the default (the raffle creator). 

Your team can now monetize raffles and earn $BOOST with the collabs you already run every day.
Revenue split
- Boost proceeds are held in escrow until the raffle ends to prevent abuse. 
- Revenue split: - 50% of $BOOST spent goes to your Alphabot Wallet. (raffle creator) 
- 50% goes to Alphabot (for gas, rewards, ecosystem costs). 
 
Boosting Details
- Raffle Boosting is an on-chain microtransaction utility. 
- Users purchase more entries into raffles or raids with $BOOST. 
- Once enabled, boosting is available only after users have entered normally. 
- All raids have boosting enabled by default, and each Boost increases the raid’s rewards pool. 
Special Rules for Raids
- Boosting is always enabled on raids. 

- Revenue split for raids: - 25% goes to the raid creator. 
- 25% goes into the raid’s boost reward pool. 
- 50% goes to Alphabot. 
 
For users:
- Enter the raffle and complete all required tasks first. 
- Once entered, use $BOOST from your Alphabot Wallet to buy extra entries. 
- The raffle creator sets the cost per boosted entry (minimum $1 USD in $BOOST). 
- A Max Boost limit may be set (or left unlimited). 
- All raids will always have boosting enabled. 
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